Role play
Pathfinder 2nd Edition Test Game
Short games of Pathginder 2nd Edition.
Organized by Michelangelo Martinez
Västspel
Children's room with some role play and figure play as usual
Organized by Ronald Ramia
Those who remain

You are a group of vagrants in Malmö in 1920. Some of you are friends, or more, others have not shared positive experiences with each other. But you know that you should stick together when there is danger ahead. You are constantly on the lookout for the village, in search of cuddles and a safe place to sleep. And now you are also on the run from something worse. They thought you were easy targets to sacrifice in their ritual. That may have been true, but sometimes things don't go according to plan. You know that better than anyone. Now you need answers, but you may not like what you find.
Those Who Remain is a horror scenario for those of you who like detailed role descriptions and character-driven plot.
System: Trail of Cthulhu (No prior knowledge required)
Players: 4-5 (Preferably 5)
Organized by Lisa Lind
Role-playing games for young people, with StoR!
Are you young and want to play role-playing games with other young people?
Have you wanted to try it, but never dared? Or maybe you drive every week? Regardless: SEE HERE!
We welcome all young people over 10, beginners and veterans, to participate in epic role-playing one-shots with StoR - The Roleplaying Society!
We will be holding two-hour adventures on Friday and Saturday; come as you are, the only thing you need to bring is your sense of adventure, we'll take care of the rest!
New sessions start every hour, so just swing by whenever you feel like it!
Organized by Sixten Loven Turden
Capitalism is organized crime
The company Lasalle Bionational needs to send a team to investigate why their mining operation on an asteroid in 8 ETA BOÖTIS - the system is not responding to calls. The mine has previously reported a find deep inside the asteroid, some egg-like formation embedded in a block of ice.
Game system: Alien (first edition)
Organized by David Gelebo
GothCon Championship in Dragon Castle for Dragons and Demons
GothCon Championship in the deadly adventure Dragon Castle - Ath Ungol's Secret to Dragons and Demons (2023).
A team consists of four players. The teams compete to find the dragon treasure and get out of the Dragon Castle alive with as much gold as possible.
Real-time tournament of 3 hours with two breaks of about 15 minutes.
Players do not need to have any prior knowledge of Dragon Castle or Dragons and Demons. Rules are set in place before the game begins.
Players will be placed on the same team if desired.
Organized by Per Holmstrom
Brent Jord

Norsk rollespill (laget av meg).
Kan ledes på svorska eller engelska.
X-Card vil bli brukt
Sjanger: Postapokalypse
Alder: Fra 16 år og opp, modent innhold.
Brent Jord er Postapokalypse satt i vår verden. Noe har skjedd og vår verden har kollapset.
Brent Jord har flere settinger.
Og bruker Fria Ligans Year Zero system.
Pass 1 blir - Brent Jord: Nullpunktet.
Eventyr: Signalet fra sektor 4
Verden har falt sammen når et forsknings-eksperiment i nord brøt opp barrieren mellom de levendes og dødes verden. Dere er en gruppe som prøver å finne ut hva som skjedde med team Alpha som dro ut for å finne flere medisinske rasjoner ved en radiostasjon. Men hvor langt er dere villige til å gå?
Pass 2 - Brent Jord: Aske.
Eventyr: Tid for te.
Verden har falt sammen når en invasjonsstyrke fra en annen verden knuste all motstand. Vi hadde ikke en sjans. Nå en generasjon senere prøver vi bare å overleve. Noen kjemper tilbake, andre prøver å samarbeide og andre igjen er midt mellom. Dere er beboere av en leilighets kompleks. Overvåket av dem. Og styrt av kollaboratører. Men dere er på grensen og for det meste glemt. Men nå har noen forsvunnet. Er dere de neste?
Organized by Kjetil Kverndokken
CULT Divinity Lost: My Darkest Secret
The dust freezes in the air along with the raindrops. Linda stares up through the opening where a door once sat between the rooms. The shadows on the wall distort, take on a life of their own, merge, stretch towards the weak light at one end of the room towards the others. The bang of cheekbones breaking against a fist shakes the frozen moment loose and the raindrops crash to the floor. Linda swallows back her tears, when more heavy sounds rush over her, someone falling into a wall, a kick against a body. Jen's gasp of laughter and Helen's cheers bounce uncomfortably between the walls and the twins' silence.
My Darkest Secret is a scenario for five people for the horror game KULT: Divinity Lost. The characters grew up together in the 1980s in the small mill town of Lohammar in Närke. Many years later, in 2004, they return to attend a friend's funeral. The mill is closed and Lohammar is a deserted ruin. The friend, who was involved in criminal circles in his teens, has not been heard from for many years. Until now, when an unexpected invitation to his funeral drops into the mailbox.
The adventure addresses themes such as bullying, victimization, and a troubled childhood. It is not suitable for children.
Behind the scenario and arrangement are Faie Lantz, Gunilla Jonsson and Michael Petersén.
Organized by Michael Petersen
Call of Cthulhu - English
We will be playing an introductory scenario for the Call of Cthulhu roleplaying game in English, titled Edge of Darkness.
Call of Cthulhu involves roleplaying human investigators from various backgrounds in the 1920's and is high in insanity inducing survival horror and low in fighting
Organized by Renee Johansson
Jansson's Correction
JANSSON'S CORRECTION
A snitch job on the Property Office's filth
Wheel time in 99 pt and the snow is falling heavily over the streets of Hindenburg. While children of both knights and aristocrats play with their new wheel gifts and their parents sleep off the Tokyo rush, your friend, the connoisseur Gabro Jansson, has had his Wheel Peace destroyed.
A routine job at the Property Office has gone awry. A document has just... disappeared. Papers showing who owns what in the zone. It smells like manure for a long time. Does anyone have ancient technology that can make papers disappear from sealed envelopes? Or is it some other kind of fraud?
Luckily, Gabro has friends who can navigate both the glittering society of Ö-staden and the shabby wooden houses of Hundängen. Friends who can stop a fraudster before Gabro loses his skills, his reputation and his faith in justice. Snitches with the courage to handle the occasional rough skin and who will at least try to dig up the truth.
Follow the trail from armored cruisers and locked safes, to ruthless swans, Gotland codes and a mutant dog carrying a secret.
Designer: Martin Stackelberg - Gestalt role-playing podcast
System: Mutant Heir of Doom (Iron Ring / Free League)
Number of players: 3-5
Organized by Martin Stackelberg
Blashyrkh
The mighty ravendark calls you to complete the ritual. To become a true Child of northern darkness, you and your peers must undergo the ordeal.
Blashyrkh is a dark adventure inspired by the lyrics of black metal band Immortal and set in their fantasy world Blashyrkh.
Game system: Dark Castle
Organized by David Gelebo
USCM

Humanity has colonized several solar systems and has begun to take its first tentative steps into the unknown. In the lead are the colonial marines. You maintain peace in the colonies and ensure that the conflicts of the megacorporations do not degenerate into full-scale nuclear war. You also keep an eye out for any "vermin".
USCM is a tactical role-playing game in a military science fiction setting. The atmosphere in our scenarios is taken from environments such as Aliens, XCOM, and Starship Troopers. We run drop-in with time slots. Sign up for a slot that suits you and we will run it when there is a group of 3-5 people.
The Marine Corps always needs new recruits. Enlist and pick up your M41A1 Pulse Rifle today.
Organized by Christine
Forntidens kultur och samhällsliv
Ett äventyr till KULT Divinity lost som kretsar kring temat minnesförlust.
Organized by Martin Sword
De fördömda - Allt är inte guld som glimmar
Montana år 1870. Några förrymda fångar kommer till en gruva och den by som växt upp där intill. I byn finns allt rymlingarna behöver: Vapen, ammunition, verktyg, kläder, proviant och hästar. För att inte tala om guld. Att diskret komma över allt detta är dock lättare sagt än gjort. Byborna uppför sig dessutom mer eller mindre märkligt. Vad är det egentligen som pågår där i Montanas utmarker?
Allt är inte guld som glimmar är ett äventyr till De fördömda, ett regellätt rollspel för ruffiga västernäventyr där det övernaturliga är mer än bara sagor och sägner. Spelet vann silver i kategorin bästa regler i speltidningen Fenix omröstning 2023.
Organized by Andreas Lundmark
Dekaeder
Rollspel sessioner för Dekaeder. Kanske drop in, inte spikat än.
Alla dagarna tänkte vi i omgångar.
Organized by Dekaeder
Ockulta möten i Göteborg
Ett äventyr för 4-6 spelare som utspelar sig i Göteborg 1921. Under en seans hos den lokale mystikern korsas 4-6 personers livsöden med varandra och våra hjältar blir vittnen till ett mord. Men inte ett vanligt mord utan ett mord som kommer göra gruppen samman och genom Göteborg ano 1921. Från polisförhör på tredje Långgatan till hamnen och gangstern ”Handfatet” genom Linnestadens fina salonger och absintbaren i Haga till den hemliga opiumhålan. Vem ligger bakom detta? Vad villl sekten och vad försöker det åstadkomma.Vad döljer sig under Bothaniskaträdgården? Kan hjältarna stoppa detta eller kommer Göteborg att gå en mörk framtid till mötes.?
Organized by Dan Luthman
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